![]() ![]() may be best to revert your changes so others don't have to do as i am currently.Īhh fair enough, I did do a lazy edit there. I'll do some tinkering around later with it though. gold piles only stack to 99 with huge stacks enabled and food and torches still stack to max of 9999 But the changing skills script wasn't broken, but a good addition seeing as that flag wasn't moved thank god. ![]() you might have messed up some addresses a slight bit. I also added in his "Allowing Changing Skills in Combat" script although I haven't tested it beyond checking that it's actually activating. Yes, it is tedious, but it drastically reduces the chances at your game crashing.Yeah sure thing, I set it to 99. Do not under any circumstance use it while you're in a dungeon run. My workaround: Only use it when you're buying provisions to embark, buy every item you want, allow it to create the large stacks, turn off Inf Items cheat, then 1 by 1 sell the items down to a reasonable level (say no more than 99 of each). Either that or this game originated in Adobe Flash. ![]() For some reason the devs think we're all running Pentium 4s on 32-bit OSes so programmed it as a 32-bit piece of software. The game will crash because it runs out of 32-bit pointers to use. Game will also crash due to this when you exit a dungeon because you're trying to automatically sell back all of those supplies, and it A) goes into a loop because you never run out of items and B) tries to create new gold piles in your inventory, which instantly change to "infinite", and start a second loop, rinse, repeat. Item amounts are set too high, the game is meant to have a hard limit on some items and if the stack size goes above that it causes a crash. It will also crash your game if you are just sitting in town. Ok, I tested and as follows for the last posted trainer (21609):Ĭaveat: Infinite Items will absolutely crash your game inside of dungeons at camps and periodically anywhere it does an inventory check, such as after picking up items from a chest. More than likely not given the change list, but some options might work. ![]()
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